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Text File  |  2007-10-01  |  135b  |  6 lines

  1. _level0.mapX = _root.stage._x;
  2. _level0.bgX = _root.back._x;
  3. _level0.heroX = _root.hero._x;
  4. _level0.heroY = _root.hero._y;
  5. stop();
  6.